Introduction to Flas6h CS

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                  Introduction to Flas6h CS

Flash CS6 is a platform for multimedia.

With this multimedia platform, we can create digital animation, rich web applications, websites, movies and etc.

Mostly these are used for creating games and advertisements.

Examples are Minesweeper, Pac Man, Tetris, and Bejewelled.

Some of the famous movies created using flash are Off-Mikes, Gotham Girls, CrimeTime, and Homestar Runners.

 Starting Flash CS6 –

To start Adobe Flash Professional CS6, choose the Start button > All Programs > Adobe Production Premium CS6 > Adobe Flash Professional CS6.

 Introduction to Flash CS6

  • Exploring the interface of Adobe Flash Professional CS6 –
  • We have options such as Stage, Tools panel, Timeline panel, Properties panel, menubar, and application bar.
  • We can create and edit interactive websites, digital animations from this interface options.

Workspace –

  • An application screen is the main screen in flash CS6.
  • Based on the primary usage you can change the layout and arrangement of the panels.

 Stage –

  • It is the area where the activities are performed while viewing a movie.
  • The grey colour area surrounding the Stage is called Pasteboard.
  • Anything in the Pasteboard is not visible in the final output.
  • The colour and size of the Stage can be changed by using the options in the New Document dialog box and the Properties panel.

 Tool section

Selection Tool -  Used to select an object, group of objects, strokes, and fills by double clicking on the object.

Snap to Objects - This snap to object helps the selected object to move in the Stage to the edge of the nearest object.

Smooth - This smoothens the edges of the selected object.

Straighten - This sharpens the edges of the selected object.

Sub selection Tool - This tool helps to change the shape of an object.

Free Transform Tool - The Free Transform Tool is used to rotate, move, skew, and distort an object.

Rotate and Skew - This gives oblique direction to the selected object.

Scale - This tool helps to scale the selected object.

Distort - By dragging individual transform points we can deform the shape of an object

Envelope - Used to manipulate the shape of an object

Lasso Tool - We can select an object or a part of it by creating outlines

Magic Wand - It can select the areas that contain similar colors.

Polygon Mode - It can select an area by creating linear and interconnected lines.

Pen Tool - The Pen Tool is used to draw shapes and paths with anchor points.

Text Tool - This tool helps to write text in a text box.

Line Tool - This helps to draw a straight line.

Rectangle Tool - The Rectangle Tool is used to draw a rectangular shape.

Oval Tool - We can draw oval shapes with this tool.

Pencil Tool - The Pencil Tool is used to draw lines and shapes.

Straighten - The Straighten mode is used to draw straight lines.

Smooth - The Smooth mode is used to draw smooth curved lines.

Ink - The Ink mode is used to draw freehand lines.

Brush Tool - The Brush Tool is used to draw brush-like strokes.

Spray Brush Tool - This tool helps to colour using free strokes.

Paint Bucket Tool - This is used to colour a closed path or area.

Eyedropper Tool - The Eyedropper Tool is used to pick the fill and stroke hexadecimal values.

Eraser Tool - The Eraser Tool is used to erase a section of the artwork in the Stage.

Hand Tool - We can move the stage using this hand tool.

Zoom Tool - Used to maximize and minimize the stage.

Fill color, Stroke color, Black and white color and swap colors – Used to colour the objects on the stage.

Timeline Panel - The animations that we have created can be seen in the timeline.

New Layer - This button is used to create a new layer.

New Folder - This folder is used to create folders and save the files inside the folder to organize layers.

Delete - The highlighted or selected layers can be deleted using the delete button.

Go to first frame - On clicking this icon it takes you to the Playhead on frame 1 in the Timeline panel.

Step back one frame - On clicking this icon it takes you to move the Playhead backward by one frame from the current frame.

Play - The Play button is used to play the animation in the Stage.

Step forward one frame - On clicking this icon it takes you to move the Playhead forward by one frame from the current frame.

Go to last frame - The Go to last frame button is used to place the Playhead on last frame of the animation in the Timeline panel.

Center Frame - The Center Frame option is used to center the Timeline on the current frame.

Loop - The Loop button is used to specify a range of frames to play repeatedly during animation.

Saving Flash Document - To save a Flash file, choose File > Save or Save as from the menubar; the Save As dialog box will be displayed. The default format for saving a flash file is FLA. However, you can change it to the XFL format.

Recap

  • Flash CS6 is a platform for multimedia.
  • With this multimedia platform, we can create digital animation, rich web applications, websites, movies and etc.
  • Starting Flash CS6 –
  • To start Adobe Flash Professional CS6, choose the Start button > All Programs > Adobe Production Premium CS6 > Adobe Flash Professional CS6.
  • Exploring the interface of Adobe Flash Professional CS6 –
  • We have options such as Stage, Tools panel, Timeline panel, Properties panel, menubar, and application bar.
  • We can create and edit interactive websites, digital animations from this interface options.
  •  Try to recollect the tools used as CS6 – Pen, Lasso, eraser, etc
  • Saving Flash Document
  • To save a Flash file, choose File > Save or Save as from the Menu bar; the Save As dialog box will be displayed.

 Quiz for Introduction to Flash CS6

Q.1 This area is much like a theatre stage. The white area displays what will be shown on the screen. What is it?

a) Flash Stage

b) Tools Palette

c) Layers Panel

d) Dashboard

Q.2 It is a way to partially hide an image in the layer immediately below another layer. The 2 layers get "locked" together to produce the effect. Identify the process.

a) Morphing

b) Tweening

c) Masking

d) Stacking

Q.3 This is a way to take a word and animate each letter separately?

a) Frame-by-Frame

b) Convert to symbol

c) Distribute to layers

d) Break Apart

Q.4 It allows you to make objects move in a more random or non-straight path?

a) Gravity Effect

b) Shape Tween

c) Masking

d) Guided Layer

Q.5 It allows you to insert text within your flash stage?

a) Key Frames

b) HTML

c) Text Tool

d) Text Box

Q.6 By default, this panel is located below the flash environment?

a) Library Panel

b) Layers Panel

c) Debug View

d) Property Inspector Panel

Q.7 It adds to the viewer's experience, making for a much richer and enjoyable activity?

a) Sound

b) Commercials

c) Advertisements

d) Tweens

Q.8 This action allows you to save the object in the library panel for future use?

a) Exporting

b) Convert to text

c) Convert to symbol

d) Importing

Q.9 This panel indicates what settings are being used for objects and allows you to change those settings?

a) Frames

b) Properties

c) Tools

d) Actions

Q.10 This type of drawing is a grouped shape; it has a rectangular surrounding in it when selected?

a) Flash Tool

b) Merge Drawing

c) Object Drawing

d) Oval Tool


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